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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Project have project maya 2025, fbx , Unreal 4.18.3++, Unity 2021++. textures 4K
Animation (Yes)
Attack - 4Walk - 1Death - 1Higt - 1Idle - 2
Polycount
Faces 16k Tris 30k Verts 15k
CLOTH
Faces 15k Tris 28k Verts 15k
WEAPON
Faces 8k Tris 15k Verts 8k
The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)
Modularity
The model is completely modular, you can remove or add any part you want.
Unity project
Supported version: 2021.3.21f1
Render pipelines: Built-in, URP, HDRP
Unreal project
Number of Unique Meshes: 1 (Modular)
Collision: (Yes, custom)
LODs: (No)
Rigged: (Yes)
Rigged to Epic or MetaHumans Skeleton: (Yes, Epic Skeleton 5)
If rigged to the Epic or MetaHumans skeleton, IK bones are included: (Yes)
Number of Characters: 1
Animated: (Yes) Retarget
Number of Animations: 8 (Demo) + 9 (Castom)
Attack - 4, Walk - 1, Death - 1, Higt - 1, Idle - 2
Animation Types: (In-place)
Number of Materials: 5
Number of Material Instances: 4
Number of Textures: 22
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)