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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Nurse Female Character - Game Ready 3D Model
DESCRIPTION
ASSET OVERVIEW Professional stylized female nurse character outfit assetdesigned for game development, visualization, animation, and 3D printingworkflows. The asset follows a clean anime-inspired 3D characteraesthetic with a fully covered, professional nurse uniform, red crossdesign accents, layered fabric construction, detailed ruffles, cap,belt, pockets, and footwear.
The model is presented as a production-oriented mid-poly character assetwith clean forms and a practical balance between visual detail andreal-time usability. Clothing elements are designed withmodular-friendly construction for customization and material assignment.
TECHNICAL SPECIFICATIONS - Clean quad-based topology suitable forediting and subdivision workflows - SFW, fully covered professionalcharacter outfit - UV unwrapped for texture-based workflows -Non-overlapping UV layout where applicable - Separate material regionsfor character, clothing, accessories, and footwear - Production-orientedmid-poly detail level - Suitable for further rigging, skinning,animation, and optimization - Clean mesh structure intended for game andvisualization pipelines - Symmetrical character construction forefficient editing - Prepared for conversion to real-time and printableworkflows
TEXTURE MAPS - Base Color / Albedo - Normal Map - Roughness Map -Metallic Map - Ambient Occlusion Map - 4K texture resolution
EXPORT FORMATS - .FBX - .OBJ - .BLEND - .GLTF / .GLB - .STL
COMPATIBILITY Suitable for: - Unreal Engine - Unity - Blender - GeneralDCC and 3D visualization workflows - 3D printing after appropriate meshvalidation, thickness checks, and print-orientation preparation
USAGE Ideal for game-ready character development, stylized characterprojects, medical or simulation-themed environments, animation,visualization, portfolio work, and customized 3D-printable characterproduction.
NOTES Texture availability and rigging configuration may requirepipeline-specific setup or adjustment after export. For real-time use,users can optimize geometry, materials, texture resolution, and LODsaccording to their target platform.
Gameready, Character, Lowpoly, Midpoly, Stylized, Textures, Rigged,Base, Human, Woman, Asset, Modular, Outfit, Clothing, Anime, Fantasy,Nurse, Uniform, UVUnwrapped, PBR