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What’s inside
Rigged character with facial controls.
Stylized toon/cel look via LBS shader.
180-frame stunt sequence on the timeline (ready to preview, retime, or edit).
Clean scene organization: character, rig, and animation tracks named.
UVs laid out for easy re-texturing.
Textures
1k, 2k & 4k resolutions included.
The model contains 9 objects, 7 material sets, and 2 texture sets.
Tech
Modeled in Blender, painted in Substance Painter.
Animation authored in Blender; keyframes editable and retime-friendly.
Perfect for: animation tests, cinematic shots, stylized shorts, and game prototyping.
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More: https://linktr.ee/ed3d