Barbarian Lizardfolk type character (rigged model) made in blender 3.0
Blenderkit pluggin was used to give materials and textures to the model, i think you shoud have the pluggin installed to have acces to the materials, but i'll prove the .blend files to the materials and textures (in the ZIP to acces these .blend files)
highpoly mesh: 213k verts; 290k faces; 427k tris
Exported into the next format files:.blend (native).fbx.stl.ply.obj .mtl.x3d