DESCRIPTION

GUARDIAN OF THE CRYPT.

New 3D model based on the original character from Tales from the Crypt, a famous series that tells terrifying stories.Ready for a night of terror?

TECHNICAL DATA:

polygons:34867points:49337

FORMATS:FBXBLENDOBJC4D

TEXTURES:

THE TEXTURES ARE PBR TEXTURES THAT THE MAPS CONTAIN:COLOR,ROUGNESS,NORMAL,HEIGHT.

CONTENT:BODY, TEETH, EYES AND BURLAP.THE CLOTHING ALSO CONTAINS PBR MAP.

ALL TEXTURES ARE 4K AND PNG FORMAT.

ANIMATIONS IN FBX FORMAT:IDLE.IDLE2.RUN.RUN SPRINT.ATTACK MELEE.JUMP.WALK.

IMPORTANT:This model contains a basic body rig created with bones. The jaw can be articulated because a bone was added.The eyes can be rotated.

The sample images were made with a professional rendering engine used in the audiovisual industry.The lighting was achieved with hdri maps that can be found on the hdri heaven page.This model has only been used in c4d and blender. Its creation workflow is suitable for audiovisual production. The facial topology is correct.You can subdivide the clothing mesh and the body mesh for optimal results.The hair was done in zbrush with fibermesh.

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GUARDIAN OF THE CRYPT Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ | 2 files<br />File Size: 1.14 GB
FBX
Autodesk FBX<br />Version: 2016<br />File Size: 584 MB
BLEND
Blender | 2 files<br />Version: 4.0 - Renderer: Eevee <br />File Size: 1.14 GB
C4D
Cinema 4D | 2 files<br />Version: R21<br />File Size: 1.14 GB
FBM
fbm<br />File Size: 584 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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Allowed characters
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
34867 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 49337 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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