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Genie Character – High Poly to Low Poly – Rigged & Game Ready
This Genie character was originally sculpted as a high-poly model and professionally optimized into a clean, game-ready low-poly version. Important high-poly details are preserved through baked texture maps while maintaining an efficient polygon count for real-time performance.
The character is fully rigged and ready for animation.
Features:
High poly sculpt baked into low poly meshFully rigged characterGame-ready optimized topologyClean edge flowUV unwrappedPerformance friendly
Technical Details:
Created in BlenderOptimized low poly meshNormal map baked from high polyPBR textures included (Base Color, Normal, Roughness, Metallic – if applicable)Non-overlapping UVsCompatible with Unity & Unreal EngineEasy to animate and customize
FBX (Rigged)BLEND
REVIEWS & COMMENTS
accuracy, and usability.
