1/15
Low poly fantasy fire mage staff, modeled, UV unwrapped, and rendered in blender, but textured in substance painter. The model is not rigged and has no animations. What you see in the presentation images is what you will be receiving. This 3D model is not meant to be 3D printed but meant to be used for game incorporation and development.
The staff is modeled as one mesh. It includes the circular head, metal rings, wrapped grip, shaft, and pommel shown in the presentation images. These parts are not separate/rigged objects.
Check the Marmoset View File to see if the model appears to be to your liking.
This mage staff was inspired by concept art by Mark Evans, created for the video game Warhammer Online: Age of Reckoning (Link: https://www.cloudmover.net/illustration/warhammerconcepts/warhammerart.html). Please note that the published model is not an exact copy of the concept art. The concept art was used mainly as inspiration.
Below are all the maps/textures that come with the model. All textures are in 4K dimensions.
Mage Staff_DefaultMaterial_BaseColor.png (4096x4096)Mage Staff_DefaultMaterial_Metallic.png (4096x4096)Mage Staff_DefaultMaterial_Normal.png (4096x4096)Mage Staff_DefaultMaterial_Roughness.png (4096x4096)Mage Staff_DefaultMaterial_Height.png (4096x4096)Mage Staff_SingleImageTexture.png (4096x4096) - This image is a combined image that was used in the render images.
REVIEWS & COMMENTS
accuracy, and usability.
