DESCRIPTION

Cave Troll

The model has 5 texture sets

each of them - 4096х4096

Character has 2 different skins: Cave Troll and Ice Troll

Materials - 11

Material Instance - 3

Textures - 45

Rigged with Epic Skeleton

52 Live Link Face blendshapes/ Morph Targets / Facial Expressions

Separated mesh parts (Modular)

PBR Textures (TGA)

Material Instances

5 texture sets for each parts

4k textures

Model has additional bones

Modular model (you can remove or add parts)

Character has 2 skins: Cave Troll and Ice Troll

Cave Troll:

faces - 27667

verts - 26540

tris - 52031

Stone Axe:

faces - 1824

verts - 1639

tris - 3274

Cyclops

The model has 6 texture sets

each of them - 4096х4096

Materials - 6

Material Instance - 2

Textures - 42

Rigged with Epic Skeleton

43 Live Link Face blendshapes/ Morph Targets / Facial Expressions

Separated mesh parts (Modular)

PBR Textures (TGA)

Material Instances

6 texture sets for each parts

4k textures

Model has additional bones

Modular model (you can remove or add parts)

Physic cloth

Cyclops:

faces - 38486

verts - 34777

tris - 65056

Wooden club:

faces - 1391

verts - 1313

tris - 2622

Goblin

The model has 8 texture sets

each of them - 4096х4096

Character has 3 different head skins

Materials - 10

Material Instance - 3

Textures - 49

Rigged with Epic Skeleton

52 Live Link Face blendshapes/ Morph Targets / Facial Expressions

Separated mesh parts (Modular)

PBR Textures (TGA)

Material Instances

8 texture sets for each parts

4k textures

Model has additional bones

Modular model (you can remove or add parts)

Character has 3 head skins

Goblin:

faces - 25365

verts - 25906

tris - 49158

Sword:

faces - 872

verts - 817

tris - 1630

Shield:

faces - 667

verts - 634

tris - 1268

Orc Marauder

The model has 7 texture sets

each of them - 4096х4096

Character has 2 different head/body skins

Materials - 9

Material Instance - 4

Textures - 29

Rigged with Epic Skeleton

52 Live Link Face blendshapes/ Morph Targets / Facial Expressions

Separated mesh parts (Modular)

PBR Textures (TGA)

Material Instances

8 texture sets for each parts

4k textures

Model has additional bones

Modular model (you can remove or add parts)

Character has 2 head/body skins

Orc Marauder:

faces - 31882

verts - 32205

tris - 61361

Battle Axe:

faces - 1630

verts - 1570

tris - 3136

Imp Shaman

The model has 7 texture sets

each of them - 4096х4096

Materials - 7

Material Instance - 2

Textures - 28

Rigged with Epic Skeleton

52 Live Link Face blendshapes/ Morph Targets / Facial Expressions

Separated mesh parts (Modular)

PBR Textures (TGA)

Material Instances

7 texture sets for each parts

4k textures

Model has additional bones

Modular model (you can remove or add parts)

Head and body color change

Imp:

faces - 31020

verts - 30755

tris - 60009

Staff:

faces - 5604

verts - 5429

tris - 10761

Technical details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: Retarget

Number of characters: 5

Vertex counts of characters:

Cave Trol - 26540

Cyclops - 34777

Goblin - 25906

Orc Marauder - 32205

Imp Shaman - 30755

Number of Materials and Material Instances:

Cave Trol - 11/3

Cyclops - 6/2

Goblin - 10/3

Orc Marauder - 9/4

Imp Shaman - 7/2

Number of Textures:

Cave Trol - 45

Cyclops - 42

Goblin - 49

Orc Marauder - 29

Imp Shaman - 28

Texture Resolutions: (4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes:

Cave Trol - eye_r, eye_l, jaw_01, jaw_02

Cyclops - eye_01, jaw_01, jaw_02, beard_01, beard_02, beard_03, hair_01_l, hair_02_l, hair_03_l, hair_01_r, hair_02_r, hair_03_r, hair_01_middle, hair_02_middle, hair_03_middle, skull_01, skull_02

Goblin - eye_r, eye_l, jaw_01, jaw_02

Orc Marauder - eye_r, eye_l, jaw_01, jaw_02

Imp Shaman - eye_r, eye_l, jaw_01, jaw_02

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Creature pack 01 Low-poly 3D model

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File formats
MA
Autodesk Maya<br />Version: 2018<br />File Size: 10.4 MB
UASSET
UnrealEngine | 2 files<br />Version: 4.21<br />File Size: 4.85 GB
UNITYPACKAGE
Unity 3D<br />Version: 2021<br />File Size: 2.56 GB
FBX
Autodesk FBX<br />Version: 2018<br />File Size: 564 MB
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FBX
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Binary FBX
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
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- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Plugins Used
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3D printing
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Geometry
Polygon mesh
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27667 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 26540 vertices
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Unwrapped UVs
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Model ID
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