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Casual Streetwear Female Character - 3D Model
DESCRIPTION
ASSET OVERVIEWA full-coverage casual streetwear female character outfit designed for real-time visualization, game development, animation, and digital content production. The design includes a washed charcoal graphic T-shirt, dark cargo trousers with multiple utility pockets, and black-and-white skate-style sneakers. The character is presented in a neutral standing pose with front, three-quarter, back, and side reference views.
Poly-count tier: Not specified; confirm polygon count in the final project before publishing.Modularity: Clothing and footwear may be separated into modular components if supplied as separate meshes.Style: Contemporary casual streetwear with distressed graphic-print detailing.Content rating: Fully clothed, non-explicit SFW presentation.
TECHNICAL SPECIFICATIONS
- Intended for professional 3D visualization and character-asset workflows.
- Clean quad topology and wireframe presentation should be verified in the source project.
- UV-unwrapped status should be confirmed in the delivered model.
- Clothing is designed for full coverage, with long trousers and a crew-neck T-shirt.
- Mesh intersections and overlapping geometry should be inspected and corrected before release.
- Rigging, skinning, animation controls, and level-of-detail meshes are not claimed unless included in the delivered files.
- The reference renders show the visual design; verify all technical properties in the actual downloadable asset.
TEXTURE MAPSPlanned / recommended PBR map set:
- Base Color / Albedo
- Normal
- Roughness
- Metallic
- Ambient Occlusion (AO)
- Target texture resolution: up to 4K (4096 × 4096), if supplied
Only list maps and resolutions as included after confirming they are present in the final package.
SUPPORTED EXPORT FORMATSPotential delivery formats:
- .FBX
- .OBJ
- .BLEND
- .GLTF / .GLB
- .STL
Availability depends on the files actually included in the listing. STL is suitable for mesh exchange and 3D-printing workflows only after appropriate mesh preparation; a character with clothing, hair, and footwear may require watertight/manifold checks and print-specific adjustments.
COMPATIBILITY
- Blender: suitable for import and further editing when a compatible .BLEND or interchange file is supplied.
- Unreal Engine: FBX or glTF workflows may be used; materials, skeletons, and shaders may need setup.
- Unity: FBX or glTF workflows may be used; materials, rigging, and render-pipeline settings may need setup.
- 3D Printing: use only after checking manifold geometry, wall thickness, scale, and support requirements. A rigged or layered game character is not automatically print-ready.
TAGSGameready, Character, Lowpoly, Stylized, Textures, Rigged, Base, Human, Woman, Asset, Modular, Outfit, Clothing, Streetwear, CargoPants, GraphicTshirt, Sneakers, PBR, UVUnwrapped, 3DModel
REVIEWS & COMMENTS
accuracy, and usability.
