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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Tactical Female Character - Game Ready 3D Model
DESCRIPTION
ASSET OVERVIEWA production-focused, fully clothed female character asset designed for real-time games, visualization, animation, and digital production. The character combines a tactical utility outfit with layered garments, modular straps, belts, buckles, pockets, chains, boots, and detailed fabric elements.
The asset is presented as a game-ready, mid-poly character model with a clean production-oriented structure and modular clothing components suitable for customization, retargeting, and scene assembly.
TECHNICAL SPECIFICATIONS• Clean quad-based topology suitable for subdivision, editing, rigging, and animation workflows.• Game-ready mid-poly asset structure.• Fully SFW and professionally presented.• UV unwrapped with organized production-ready UV layouts.• Non-overlapping clothing and mesh construction where applicable.• Separate clothing/accessory components for easier material and scene management.• Detailed modeled seams, straps, buckles, pockets, hardware, and footwear.• Designed for standard PBR workflows.• Suitable as a base for rigging, animation, posing, and game integration.
TEXTURE MAPSPBR texture set includes:• Base Color / Albedo• Normal• Roughness• Metallic• Ambient Occlusion• 4K texture resolution
EXPORT FORMATS• .FBX• .OBJ• .BLEND• .GLTF / .GLB• .STL
COMPATIBILITY• Blender• Unreal Engine• Unity• General DCC software supporting standard FBX, OBJ, or glTF workflows• 3D printing workflows via STL, subject to printer-specific preparation and manifold validation
PRODUCTION NOTESThe model is intended for professional digital production and marketplace workflows. Materials are structured around standard PBR principles, while the clothing design emphasizes readable silhouettes, layered construction, and practical asset modularity.
For real-time use, users can optimize polygon density, texture resolution, materials, and LODs according to their target platform and performance requirements. For 3D printing, additional mesh checks, wall-thickness validation, watertight conversion, and support preparation may be required depending on the intended print process.
TAGSGame Ready, 3D Character, Low Poly, Mid Poly, Stylized Asset, PBR Textures, Rigged Base, Blender Model, FBX Asset, OBJ Model, GLTF Asset, GLB Model, Modular Clothing, Character Outfit, Game Asset, Real Time Character, UV Unwrapped, Quad Topology, 4K Textures, 3D Printable