DESCRIPTION

Anime Commander Female Character - 3D Model

DESCRIPTIONASSET OVERVIEWStylized anime-inspired female commander character wearing a coordinated white, navy blue, and gold military-academy uniform. The outfit includes a high closed collar, decorative chest bow and medallion, gold shoulder epaulettes, double-breasted buttons, embroidered-style insignia, layered coat panels, full-length trousers, gloves, and matching boots. Long icy-blue hair and navy accessories complete the design.

Designed for character visualization, animation projects, games, cinematic scenes, and digital asset workflows. The garment design is full-coverage and SFW.

POLYGON / MODULARITYIntended for a stylized mid-poly character workflow. The model is presented as a unified character concept with distinct clothing and accessory elements suitable for modular organization where supported by the source project. Exact polygon count, rigging status, and component separation should be confirmed against the final exported files.

TECHNICAL SPECIFICATIONS

  • Clean quad-based topology intended for subdivision and deformation workflows.
  • UV-unwrapped workflow intended for texture mapping.
  • Full-coverage, SFW clothing design.
  • Clothing layers and accessories are designed to avoid visible intersections in the presented poses; inspect deformation and intersections in your target rig or animation.
  • Neutral standing A-pose reference and multi-angle turnaround reference available.
  • Material setup intended for physically based rendering (PBR).

TEXTURE MAPSPlanned / recommended PBR texture set:

  • Base Color (Albedo)
  • Normal
  • Roughness
  • Metallic
  • Ambient Occlusion (AO)
  • Target resolution: 4K (4096 x 4096)

Note: Include only maps and resolutions present in the final delivered asset files. Do not advertise 4K maps unless they are actually supplied.

SUPPORTED EXPORT FORMATSTarget formats for delivery:

  • .FBX
  • .OBJ
  • .BLEND
  • .GLTF / .GLB
  • .STL (mesh export; material and rigging data are generally not retained)

Note: List a format as included only after exporting and validating the corresponding file. STL is primarily for geometry/3D-printing workflows and does not preserve typical PBR material setups, skeletons, or animation data.

COMPATIBILITY

  • Blender: suitable for scene assembly and material editing when delivered as a compatible .blend file.
  • Unreal Engine: FBX or glTF/GLB import may be used depending on project pipeline; validate materials, skeleton, and scale after import.
  • Unity: FBX or glTF/GLB import may be used depending on installed pipeline and project settings; validate shaders and materials after import.
  • 3D Printing: STL can be used only after confirming the mesh is watertight, manifold, correctly scaled, and suitable for printing. The character's hair, layered clothing, and small accessories may require print-specific preparation.

DELIVERY CHECKLISTBefore publishing, verify:

  • Actual polygon / triangle count and whether the asset is low-, mid-, or high-poly.
  • Whether the model is rigged, skinned, and/or animated.
  • UV layout and texture-map files, including actual resolution.
  • Which export formats are included and tested.
  • Mesh intersections, normals, scale, and import behavior in target applications.
  • For 3D printing, manifold geometry, wall thickness, and support requirements.

TAGSGameready, Character, Midpoly, Stylized, Textures, Rigged, Base, Human, Woman, Asset, Modular, Outfit, Clothing, Anime, Fantasy, PBR, UVUnwrapped, Topology, Commander, Uniform

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Anime Commander Female Character Low-poly 3D model

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Native file format
BLEND
Size: 22.7 MB
5.2.0
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 54.4 MB
FBX
Autodesk FBX<br />File Size: 15.5 MB
GLTF
glTF<br />File Size: 19 MB
3DS
3D Studio<br />File Size: 238 Bytes
MAX
Autodesk 3ds Max<br />File Size: 226 Bytes
ZTL
Zbrush<br />File Size: 160 Bytes
PNG
PNG<br />File Size: 20.7 MB
TEXTURES
Textures<br />File Size: 20.7 MB
STL
Stereolithography<br />File Size: 29.6 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Unwrapped UVs
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