DESCRIPTION

Features

Resizable Parametric Metahuman Wardrobe – Seamlessly compatible and adjustable within Metahuman Creator.

Rigged to Unreal Mannequin Skeleton – Ready for animation, cinematics, or gameplay.

Formats Included: .FBX, .OBJ, .GLTF, .UASSETS, .BLEND, .MHPKG

PBR Textures (4K) – Includes two texture sets (patterned and plain).

Low Poly Optimized – Perfect for real-time rendering or lightweight performance scenes.

Blender Compatible – Editable, customizable, and ready for texturing or simulation.

** Included**

1 × Traditional Outfit Mesh (Rigged & Non-Rigged Versions)

2 × 4K Texture Sets (Base Color, Normal, Roughness, AO, Metallic)

1 × .mhpkg File for Metahuman Wardrobe Integration

1 × .uasset Folder for Unreal Engine

1 × .blend File for Blender Use

** Metahuman Wardrobe Setup Instructions**

Create a new folder in Unreal Engine.

Drag the .mhpkg file into the folder.

Open Metahuman Creator.

Drag the WI_clothname asset into the Cloth Asset slot.

Your new traditional outfit is now active on your Metahuman!

To switch texture sets:

Import the second texture set into your Texture folder.

Replace or assign materials within Unreal or Blender.

Your model will automatically update with the new fabric style.

**** Perfect For****

Traditional and cultural-themed projects

Historical or fantasy characters

Cinematic and storytelling environments

Game-ready NPCs and digital humans

Unreal Engine & Metahuman creators

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Traditional Outfit Low-poly 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 558 KB
UASSET
UnrealEngine<br />Version: 5.6 - Renderer: V-Ray<br />File Size: 44.9 MB
BLEND
Blender<br />Version: 4.5LTS - Renderer: Eevee <br />File Size: 61.3 MB
OTHER
Other<br />File Size: 540 MB
GLTF
glTF<br />File Size: 43.9 MB
FBX
Autodesk FBX | 2 files<br />File Size: 1.58 MB
PNG
PNG<br />File Size: 103 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
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Binary FBX
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No unsupported objects
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
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Power of 2 texture sizes
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Assigned materials
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No UV overlaps
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Provided by designer
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3D Features
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PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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3972 polygons
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/ 4227 vertices
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