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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
Features
Resizable Parametric Metahuman Wardrobe – Seamlessly compatible and adjustable within Metahuman Creator.
Rigged to Unreal Mannequin Skeleton – Ready for animation, cinematics, or gameplay.
Formats Included: .FBX, .OBJ, .GLTF, .UASSETS, .BLEND, .MHPKG
PBR Textures (4K) – Includes two texture sets (patterned and plain).
Low Poly Optimized – Perfect for real-time rendering or lightweight performance scenes.
Blender Compatible – Editable, customizable, and ready for texturing or simulation.
** Included**
1 × Traditional Outfit Mesh (Rigged & Non-Rigged Versions)
2 × 4K Texture Sets (Base Color, Normal, Roughness, AO, Metallic)
1 × .mhpkg File for Metahuman Wardrobe Integration
1 × .uasset Folder for Unreal Engine
1 × .blend File for Blender Use
** Metahuman Wardrobe Setup Instructions**
Create a new folder in Unreal Engine.
Drag the .mhpkg file into the folder.
Open Metahuman Creator.
Drag the WI_clothname asset into the Cloth Asset slot.
Your new traditional outfit is now active on your Metahuman!
To switch texture sets:
Import the second texture set into your Texture folder.
Replace or assign materials within Unreal or Blender.
Your model will automatically update with the new fabric style.
**** Perfect For****
Traditional and cultural-themed projects
Historical or fantasy characters
Cinematic and storytelling environments
Game-ready NPCs and digital humans
Unreal Engine & Metahuman creators