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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This outfit includes 2 premium leather fabric variants, each designed with ultra-detailed 4K PBR maps to capture realistic shine, texture, and wear:
Features
Resizable Parametric Metahuman Wardrobe
Rigged to Metahuman Skeleton & Unreal Mannequin Skeleton
Includes Rigged + Non-Rigged Versions
Low Poly, Game-Ready, High-Quality PBR Textures
Texture Sets: 2 Leather Variants (Black Leather Skin, Brown Leather Skin)
PBR – Base Color, Normal, Roughness, Metallic, AO, Height
Formats: Blender (.blend), FBX, OBJ, GLTF, Unreal (.uasset), and Metahuman Package (.mhpkg)
Instructions for Metahuman Wardrobe
Create a folder in your Unreal project.
Drag the .mhpkg file into that folder.
Open Metahuman Creator.
Drag the WI_clothname asset into the Cloth Asset slot in Metahuman Creator.
Enjoy your new outfit!
To apply the second texture set:
Open the imported outfit folder and go to the Textures folder.
Import the second texture set and replace the existing ones.
The textures will automatically update inside Metahuman Creator.
Export your Metahuman and enjoy the new leather style!