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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Technical Details
Resizable Parametric Metahuman Wardrobe
Rigged to Metahuman Skeleton & Unreal Mannequin Skeleton
Non-Rigged and Rigged Versions Included
Low Poly | PBR Textures | Game-Ready
Formats: FBX, OBJ, GLTF, Blender, UASSET
Texture Sets: 2 Variants (PBR – Base Color, Normal, Roughness, Metallic, AO)
Instructions for Metahuman Wardrobe
Create a folder in your Unreal project.
Drag the .mhpkg file into that folder.
Open Metahuman Creator.
Drag the WI_clothname asset into the Cloth Asset slot in Metahuman Creator.
Enjoy your new outfit!
To apply the second texture set:
Open the imported outfit folder and go to the Textures folder.
Import the second texture set and replace the existing ones.
The new textures will automatically update in Metahuman Creator.
Export your Metahuman and enjoy the new style!