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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Features
Resizable Parametric Metahuman Wardrobe
Rigged to Unreal Mannequin Skeleton
Rigged to Metahuman Skeleton
Available in Non-Rigged & Rigged Versions (Metahuman / UE5 Mannequin)
Low Poly & PBR Ready
Includes 2 Texture Sets (4K Resolution) for material and color variation
Formats: .uasset, .blend, .fbx, .obj, .gltf
Instructions for Metahuman Wardrobe
Create a folder in your Unreal project.
Drag the .mhpkg file into that folder.
Open Metahuman Creator.
Drag the WI_clothname asset into the Cloth Asset slot in Metahuman Creator.
Enjoy your new outfit!
To apply the second texture set:
Open the imported outfit folder and go to the Textures folder.
Import the second texture set and replace the existing ones.
The new textures will automatically update in Metahuman Creator.
Export your Metahuman and enjoy the new style!