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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This outfit comes with 2 high-quality fabric variants, each created with ultra-detailed 4K PBR textures for lifelike material definition:
Features
Resizable Parametric Metahuman Wardrobe
Rigged to Metahuman Skeleton & Unreal Mannequin Skeleton
Includes Rigged + Non-Rigged Versions
Low Poly, Game-Ready, High-Quality PBR Textures
Texture Sets: 2 Variants (Cotton Fabric, Wool Fabric)
PBR – Base Color, Normal, Roughness, Metallic, AO, Height
Formats: Blender (.blend), FBX, OBJ, GLTF, Unreal (.uasset), and Metahuman Package (.mhpkg)
Instructions for Metahuman Wardrobe
Create a folder in your Unreal project.
Drag the .mhpkg file into that folder.
Open Metahuman Creator.
Drag the WI_clothname asset into the Cloth Asset slot.
Enjoy your new outfit!
To apply the second texture set:
Open the imported outfit folder and navigate to the Textures folder.
Import the second fabric texture set and replace the existing maps.
The textures will automatically update inside Metahuman Creator.
Export your Metahuman and enjoy the new style!