Midpoly leather suit for Metahuman in UE4 and UE5

Midpoly leather suit for Metahuman in UE4 and UE5 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Easy to use clothes for metahuman character. Ideal for high quality movie production in Unreal Engine, but also usable for game characters.

ATTENTION: Only applicable to body “Female – medium size – underweight/normalweight”!

You can simply open the metahuman blueprint and select the suit in the torso slot and boots in the feet slot. The glasses and cap can be attached to the head bone socket.

Includes 4 different albedo texture versions: Black, Dark blue, Red and Natural. The normal map was baked from a high poly model. Textured in Substance Painter. All textures are in 4K.

The suit is rigged to the metahuman skeleton, so it can be easily applied to your character without the need to retarget. The clothes have been manually weightpainted so the skin holds up for most animation purposes. If you use Unreal Engine 5, just open the project an migrate the whole folder to your UE5 project.

The package includes a Blender file. If you need to adjust skinning or geometry, you can easily do so. Then just export the mesh (with the same file name as the mesh in UE) and reimport in Unreal Engine. All changes will be automatically applied to the model.

----- Unreal Engine 4 Package -----

• Complete UE4 project with all skeletal (suit, boots) and static meshes (cap, glasses), materials (including material instances) and textures.

• Material instances allow for quick adjustments for Base color (swap the color) and the intensity of metallic, roughness and normal maps.

• You can just open up the project and migrate the character to your own project – no additional setup needed!

• Rigged to the Metahuman skeleton

• Animations and Metahuman character are not included in this package

----- Blender 2.83 Package -----

Character in A-pose:

• 44k Faces, 88k Tris

• Rigged

• Clean Topology, Weightpainting and UV layout

• Hand-painted PBR textures in PNG format. Base Color, Metallic, Roughness, Normal, Ambient Occlusion

• One texture set for the Suit (4K resolution)

• One texture set for the Boots (4K resolution)

• One texture set for the Cap and Glasses (4K resolution)

----- Other formats -----

• FBX files

• Textures

igorkr
igorkr 2022-01-01 14:57:05 UTC
Great!
miaad
miaad 2021-12-30 15:13:47 UTC
Cool
Item rating
2 0
omnitennille
omnitennille 2022-03-28 10:30:14 UTC
Recommended
Easy to set up, looks fantastic. Can't wait to see more.
Midpoly leather suit for Metahuman in UE4 and UE5
$49.00
 
Royalty Free License 
Midpoly leather suit for Metahuman in UE4 and UE5
$49.00
 
Royalty Free License 
Response 90% in 0.5h
3D Modeling
Skinning
UV mapping
Texturing
Post Production
PBR modeling
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3D Model formats

Format limitations
  • Blender (.blend) (2 files)534 MB
  • Textures 194 MB
  • Autodesk FBX (.fbx) (6 files)9.4 MB
  • UnrealEngine (.uasset)219 MB

3D Model details

  • Publish date2021-12-27
  • Model ID#3474447
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 44,335
  • Vertices 44,679
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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