Man - Agent Outfit - Modular - Rigged

Man - Agent Outfit - Modular - Rigged Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Realistic 3D model of Man - Modular - Rigged

  • This description is only for Unreal Engine projects.
  • However, the original Blender file is also available, and it is rigged (based on the rigify addon).

  • PLAY/MODULAR https://www.youtube.com/watch?v=iAMkXJvxelo

  • Live Link Face https://www.youtube.com/watch?v=5lhqPh1arc4&ab_channel=NicePictures

Plugins used:

  • Live Link
  • Live Link Control Rig
  • Apple ARKit
  • Apple ARKit Face Support
  • Blender 3.6 - Rigged (based on rigify addon)
  • UE 5.1 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)
  • FBX - Static mesh (Only Clothing)
  • OBJ - Static mesh (Only Clothing)

DETAILS:

  • 100% compatible with male Metahuman (Normal/Average body - MH Skeleton) This is not a Metahuman's body and face. This is our creation. But this body has exactly the same shape as the Metahuman's body (Normal/Average) So you can put this Outfit on your Male Metahuman (Normal/Average)

  • This product supports Lumen for Unreal Engine 5.0+ https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

  • The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. https://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0

  • The project has 8k textures, which can affect fps

  • Use the texture size limitations in the Unreal Engine to make them smaller https://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0

  • PBR Materials

  • All objects, textures and materials have their own names

  • Model is built to real-world scale

  • Units used: cm

  • Doesn't have Default names

  • Doesn't have NGons

  • Doesn't have Overlapping Vertices

  • Doesn't have Overlapping Faces

  • Doesn't have Overlapping UV Faces

  • Doesn't have Missing textures

GENERAL:

  • Rigged:(Yes)
  • Rigged: to MH skeleton:(Yes)
  • Morph: (Yes)
  • Animated:(Demo)
  • Cloth Simulation (No)
  • Animation types (Root Motion/In-place):(No)
  • Number of characters: 1

Geometry Outfit LOD 0

  • Polys: 101,804
  • Tris: 201,632
  • Verts: 102,037

Geometry only body LOD 0

  • Polys: 44,141
  • Tris: 88,280
  • Verts: 44,951

Geometry only hair LOD 0

  • Polys: 35,154
  • Tris: 70,308
  • Verts: 72,296

  • Number of PBR Materials and Material Instances: 17

  • Number of Textures: 45

Texture Resolutions:

  • 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.
  • 512x512 (some eye textures)
  • 1024x1024 (Opacity maps and some eye and hair textures)
  • 2048x2048 (some eye and hair textures)
  • 4096x4096 (some eye and hair textures)

Supported Development Platforms:

  • Windows
  • MacOS
  • Oculus
  • PlayStation 4
  • Stream VR
  • Xbox One
Item rating
0 0
Man - Agent Outfit - Modular - Rigged
$99.00
 
Royalty Free License 
Man - Agent Outfit - Modular - Rigged
$99.00
 
Royalty Free License 
Available in these collections
Response 81% in 0.3h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
3D Scanning
PBR modeling
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3D Model formats

Format limitations
Native
  • UnrealEngine (.uasset) (2 files)2.06 GBVersion: 5.1Version: 5.2
Exchange
  • UnrealEngine (.uasset) (2 files)2.06 GBVersion: 5.1Version: 5.2
  • OBJ (.obj, .mtl)14.8 MB
  • Autodesk FBX (.fbx)5.84 MB
  • Textures 406 MB
  • Blender 3.6 (.blend)831 MBVersion: 3.6Renderer: Cycles

3D Model details

  • Publish date2023-06-12
  • Model ID#4565149
  • Animated approved
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 101,804
  • Vertices 102,037
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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