A highly detailed gothic style armor heavily inspired by the armor of archduke Sigismund of tirol.
The armor is compleatly made out of quad polygons and every part is one solid connected mesh.
All in all the armor contains: -helmet -bevor(neck) -cuirass(body) -pauldrons(shoulders) -rerebraces(upperArm) -couters(elbows) -vambraces(lowerArm) -gauntlets(hands) -cuisses(upperLeg) -greaves(knees) -sabatons(Feet)
The mesh is subdivision ready and inside the Zip. file there are a high and low poly model Fbx. file for each part. For the Obj. files it only contains the high poly models.
It is 175.074 faces for the whole armor with 0 subdivisions and for an optimal display with 2 subdivisions it is 2.801.184 faces.
The textures were made in substance painter and each part has one 4k texture for metal, Col, Roug and NRM.
For any more questions or problem solving, feel free to contact me.