DESCRIPTION

A Glove clothing model .Formats MAX BLENDER FBX OBJ (without rig). And a WARDROBE item for a METAHUMAN (with a metahuman rig)In the engine, the color changes inside the material, for other packages you can use Photoshop to change the colors of your diffuse map or other texture. The archive also includes masks for the main parts for these formats .Simply add the wardrobe elements to your average-sized Metahuman character (the original model was made for a standard BoF4 and Dof4 Metahuman body).The clothing model is presented without the metahuman.-The model has a fully textured 4096-High quality polygonal model, correctly scaled for an accurate representation of the original object.-Models resolutions are optimized for polygon efficiency.-Model is fully textured with all materials applied.-No part-name confusion when importing several models into a scene.-No cleaning up necessaryjust drop your models into the scene and start rendering.-No special plugin needed to open scene-Unit scale cm

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Fingerless Leather Glove Low-poly 3D model

Royalty Free License (no AI)
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Native file format
MAX
Size: 83.3 MB
Renderer: V-Ray | 4.2 | 22
Exchange formats
BLEND
Blender<br />Version: 5 - Renderer: Cycles<br />File Size: 83.3 MB
OBJ
OBJ<br />File Size: 83.3 MB
FBX
Autodesk FBX<br />File Size: 83.3 MB
PNG
PNG<br />File Size: 83.3 MB
UASSET
UnrealEngine<br />Version: 5.6<br />File Size: 189 MB
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Model is not 3D printable
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Geometry
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5988 polygons
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/ 5952 vertices
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Unwrapped UVs
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