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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This is a high detailed photorealistic 3D model
Formats MAX BLENDER FBX OBJ (without rig). And a WARDROBE item for a METAHUMAN (with a metahuman rig)In the engine, the color changes inside the material, for other packages you can use Photoshop to change the colors of your diffuse map or other texture. Simply add the wardrobe elements to your average-sized Metahuman character (Aof2 Aof4 Cof4 Bof2 Bof4 Dof4)
-The model has a fully textured 4096
-Models resolutions are optimized for polygon efficiency.
-Model is fully textured with all materials applied.
-No part-name confusion when importing several models into a scene.
-No cleaning up necessaryjust drop your models into the scene and start rendering.
-No special plugin needed to open scene
-Unit scale cm