There is substance painter file where you have to edited your texture according to your own choice. and i also share source file with its. PBR textures 2048*2048 .png / Base Color / Metallic / Normal (DirectX) / Roughnes / Height PBR textures 2048*2048 .png /Diffuse / Glossiness / Specular / Normal (DirectX) Textures made in Substance Painter maya; obj; fbx files have standard mat: spec/gloss textures Geometry:
Units: Centimeters
Vertex: 16377 Triangles: 27,408 Quads: 8960 Ngons: 0 Vertex with more than 5 edges: 0 Object:
Model parts: 4 Material count: 1