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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/10
A complete, professionally crafted assassin costume built for Unreal Engine 5 and fully compatible with MetaHuman characters. Designed with performance and production-quality in mind, this stealth-themed outfit is ready to drop straight into RPG, action-adventure, or stealth game projects.
Package Includes:
1x Robe1x Pants1x Pair of Boots1x Pair of Gloves1x Shemagh
Production Pipeline:The asset was fully modeled in Blender, then UV unwrapped in RizomUV with three dedicated UV channels per static mesh:
Channel 1 — TexturingChannel 2 — LightmappingChannel 3 — Texel Density
Texturing was completed in Substance 3D Painter, using a single unified texture set shared across the entire outfit to keep the asset lightweight and efficient. All remaining technical work — including LOD setup — was finalized directly inside Unreal Engine.
Key Features:
Game-ready, optimized meshes built for real-time enginesClean UV unwrap with 3 dedicated channels per mesh (texturing, lightmapping, texel density)Single unified PBR texture set for the entire outfit — minimizing draw calls and material overheadCustom LODs configured in Unreal Engine for smooth, scalable performanceTwo built-in systems developed in Unreal Engine:Color Customization System — allows the buyer to freely recolor the outfit and its fine detailsOptimization System — engineered to reduce texture and material count, keeping the asset lightweightCore design focus: preventing FPS drops in real-time gameplayFully compatible with MetaHuman characters, custom NPCs, and player-controlled assassin/rogue archetypes
Software Used: Blender, RizomUV, Substance 3D Painter, Unreal Engine 5