DESCRIPTION

Features:

  • Modular Characters: All clothes can be remove to the body.
  • Custom Animations: Includes combat and basic actions.
  • Custom Player Controller: Ready to use with our animations.
  • Enhanced Input System: Replacing the legacy input configuration.
  • Face Animation Support: Compatible with LiveLink, Apple ARKit, Blendshapes, and Morph targets.
  • Twist Bones: Added corrective bones for improved deformation.
  • Control Rig & IK: Fully rigged for Unreal Engine, Cinema 4D, Blender, and Maya.
  • Master Materials Support: Easily customizable materials and material instances.
  • Ragdoll Physics: Realistic falling and cloth simulation.
  • UE5 Mannequin Compatibility: Works with UE5 Skeleton (UE4 Skeleton available on request).
  • Full compatibility with Popular Systems: (ALL TESTED)
  • Advanced Locomotion System (ALS v4/v5)
  • Game Animation Sample (GAS)
  • Close Combat Swordsman (CCS)
  • Lyra Starter Game (LSG)
  • Unity: Fully configured project with a custom controller with our animations.
  • SRP, URP, HDRP Support: Ready for all Unity pipelines.
  • Detailed Characters: All models include a mouth (with teeth and tongue) and eyes. All elements are rigged for animation via bones or morph targets.
  • DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.
  • PBR Materials, 4K Textures.
  • File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.

Technical Info:

  • Version UnrealEngine - 5.1 and higher support
  • Version Unity - 2019, 2021, 6000 and higher
  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset
  • Important/Additional Notes: EpicSkeleton contains additional bones: tongue, feathers, toes

Polycount:

  • Total Count - 30 411 Tris | 15 513 Points

Control Settings (Unreal Engine 5.1 and higher):

  • W, A, S, D – Move
  • T Key – Horse Toy Equip/ Unequip
  • Shift - Speed
  • LBC/RBC - Attack
  • MBC - Camera Rotation
  • B - Extra idles
  • Space - Jump
  • G – Dead
  • J – Open Jaw (for test)
  • Ctrl/Alt – Up/Down Camera
  • 1-9 keys - Cloth’ modules

AnimationsPack consists of custom x20 animations:

  • attack, get_damage, idle, jump (start, loop, end), run, dead, walk

Overview

Young Kid Liam is a stylized fantasy character designed as a cartoon boy hero for game devel-opment. This gameready character is a fully rigged and animated humanoid, suitable for a wide range of projects including RPG, adventure, and medieval settings. As part of a fantasy charac-ters lineup, Liam represents a young kid, child, teen, and teenager archetype, making him flexi-ble for different storytelling needs.

The model is built with a clean lowpoly topology and uses handpainted PBR textures, ensuring both performance and visual quality. This stylized character fits perfectly into fantasy worlds with elements of magic, where a young adventurer or warrior hero is needed. The design keeps a balance between cartoon appeal and game-ready production standards.

Young Kid Liam is optimized for use in Unreal Engine, Unity, and Blender, making integration into your pipeline straightforward. Whether you are creating a fantasy RPG, an adventure game, or a stylized medieval project, this character provides a versatile and ready-to-use solution.

Successful development to you!

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Young Boy Liam - Teenage Medieval Fighter with Horse Low-poly 3D model

Royalty Free License (no AI)
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Native file format
C4D2 files
Size: 238 MB
Default | R21
Default
Exchange formats
BLEND
Blender<br />Version: 3 - Renderer: Default<br />File Size: 259 MB
OBJ
OBJ<br />File Size: 880 KB
FBX
Autodesk FBX | 2 files<br />File Size: 9.64 MB
MAX
Autodesk 3ds Max | 2 files<br />Version: 2021 - Renderer: Default (Scanline)<br />Version: 2021 - Renderer: Default (Scanline)<br />File Size: 284 MB
MA
Autodesk Maya<br />Version: 2024 - Renderer: Default<br />File Size: 67.5 MB
PNG
PNG | 4 files<br />File Size: 698 MB
UNITYPACKAGE
Unity 3D | 2 files<br />Version: 6000 - Renderer: Default<br />Version: 2019 - Renderer: Default<br />File Size: 337 MB
UASSET
UnrealEngine<br />Version: 5.1 - Renderer: V-Ray<br />File Size: 197 MB
JSON
JSON<br />File Size: 197 MB
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