DESCRIPTION

Max is a stylized character made in Blender 3.3.1. Her clothes created in Marvelous Designer. The textures created in Substance Painter.Model is rigged by Epic Skeleton and is fully adapted for UE5. The archive max_UE5.zip - is a complete third-person project for Unreal Engine 5.

Technical details:

The model is medium resolution and all meshes are UV unwrapped. Each mesh has a subdivision surface modifier in the off position so it's easier to manipulate. Turn this on for each mesh for a higher quality render.

faces: 84456, tris 168845, verts 88629;

PBR Textures Metall/Roughness: 4K Textures for body and hair, 2K Textures for clothes and eyelashes, 1K Textures for eyes.

Hair and eyelashes are created with haircards.

Contains mouth with teeth (except UE-project).

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Low Poly Game Ready Rigged Stylized Character Max Low-poly 3D model

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Native file format
BLEND
Size: 110 MB
Renderer: Cycles | 3.0
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 12.3 MB
FBX
Autodesk FBX<br />File Size: 8.7 MB
TEXTURES
Textures<br />File Size: 100 MB
UASSET
UnrealEngine<br />Version: 5.1<br />File Size: 419 MB
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84456 polygons
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/ 88629 vertices
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Unwrapped UVs
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