Introducing Dionysius - a fully rigged 3D model. He has ARKit blendshapes, based on the Epic Skeleton.
Features:
Epic Skeleton. You can find suitable animations in UE5 store and retarget them. The model rig is tested with 3rd person-standard epic animations, 3rd person character animations are included in UE5 project.
Blendshapes / Morph Targets / Facial Expressions. ARKit Apple Blendshapes are tested with Live Link Face (see video preview). You can use this model for face mocap (live stream) and conversation animations.
PBR Textures Metall/Roughness.
Easy color change via Material Instances
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Animation types: (In-place)
Number of characters: 1
Number of Blueprints: 1
Vertex counts of characters: Faces 46506 | Tris 92683 | Verts 57400
Number of Materials and Material Instances: 9
Number of Textures: 14
Texture Resolutions: 4096x4096, 1024x1024
Supported Development Platforms: Windows: (Yes) Mac: (Yes)
Documentation: no