About rig: BONE Based rig, No shape keys were used for deformation, No corrective shape keys, 6 shape keys were used for face shape variation. 10,091 vertex, 87 body def bones, 155 facial def bones, 30 lattice def bones, 807 total bones, pose library_ 40 facial poses and 40 body poses , 6 different face shapes, blender 2.83 (or higher),