Anatomy - Human Ear PBR UV textured 3D model
Game-ready, PBR, UV-textured, human ear 3D Model, with PBR materials and UV-mapped textures.
Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).
NOTE: if you need a customized version of this 3D Model (e.g.: minor changes in the geometry, customized textures / logos, ...), or if you need a completely different 3D Model of your choice/design, please click on the Hire Me button on my CGTrader profile page ( https://www.cgtrader.com/francescomilanese ) and make me an offer along with your request. If you buy one of my assets on CGTrader, I'll be willing to assist you with possible issues; I'll be also able to help you by creating additional models to make a complete set.
Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader, colours and textures); other: png with Alpha (non-overlapping UV layout map), jpg (textures).
1 Object (mesh), 1 PBR Material (both in Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images), Textures.
PBR colours and (some) textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene – see preview images.
UV Layout map and Texture Images resolutions: 1024×1024.
Polygonal, 28552 vertices, 31991 faces (56164 triangles).
IMPORTANT – Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!