DESCRIPTION

Photorealistic, high-quality and accurate 3D model of 2022 Kia Sportage GT-Line with high detailed interior.

Main features:

  • Originally created with 3ds Max 2020
  • Two MAX files with Corona and Standard 3ds Max materials
  • MAX, BLEND, FBX and OBJ formats include two different file structures: DEFAULT and DETACHED, saved as separate files. DEFAULT file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. DETACHED file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned
  • Subdivision modifier is available in the history for MAX, BLEND, MB and C4D file formats. You can get access to original non-smoothed mesh by deactivating the Subdiv modifier
  • Separate objects like body, wheels and doors. Total number of objects is 22
  • Doors can be opened
  • Unit system is set to metric (millimeters). Real-world scale
  • All textures and materials are included and assigned
  • 23 textures, which vary in resolution from 33x796px to 4096x4096px
  • Windshield, rear window and back side windows are using high resolution transparency mask texture
  • Previews rendered in 3ds Max 2020 with Corona 12. Scenes, HDRI's and backplate images for outdoor renders are not included in product files

Special notes:

  • FBX and OBJ formats are recommended for import in other 3d software. If your software doesn't support FBX or OBJ format, please use 3DS format; FBX and OBJ formats were exported from 3ds Max. The geometry for FBX and OBJ formats is set to quads
  • FBX format is recommended for importing in real-time engines like Unreal Engine, Unity and etc.
  • C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and standard renderer used
  • GLB low, medium and high files are saved with 1K, 2K and 4K texture sets respectively

Polycounts:

MAX, BLEND, C4D, and MB formats (one file included with Subdiv iteration 1 applied to all objects):

  • no Subdiv: 306,075 faces and 336,952 vertices
  • Subdiv iteration 1: 1,221,419 faces and 1,284,873 vertices
  • Subdiv iteration 2: 4,885,676 faces and 5,011,379 vertices

FBX, GLB, OBJ formats (3 files included for each format):

  • low: 306,075 faces and 336,964 vertices
  • medium: 1,221,419 faces and 1,284,873 vertices
  • high: 4,885,676 faces and 5,011,379 vertices

3DS format (3 files included):

  • low: 609,269 faces and 394,869 vertices
  • medium: 2,442,838 faces and 1,414,072 vertices
  • high: 9,771,352 faces and 5,379,921 vertices

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2022 Kia Sportage GT-Line 3D model

$149.00
Royalty Free License (no AI)
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Native file format
MAX2 files
Size: 141 MB
Default (Scanline) | 2020
Corona 12 | 2020
Exchange formats
OBJ
OBJ<br />File Size: 709 MB
FBX
Autodesk FBX<br />File Size: 737 MB
GLTF
glTF<br />Version: GLB<br />File Size: 387 MB
MA
Autodesk Maya<br />Version: 2018 - Renderer: Default<br />File Size: 51.1 MB
JPG
JPG | 7 files<br />File Size: 1.85 GB
C4D
Cinema 4D<br />Version: R21 - Renderer: Default<br />File Size: 44.2 MB
3DS
3D Studio<br />File Size: 217 MB
BLEND
Blender<br />Version: 4.4 - Renderer: Cycles<br />File Size: 91.7 MB
PNG
PNG<br />File Size: 73.3 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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Provided by designer
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3D Features
Textures
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Materials
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3D printing
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Model is not 3D printable
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Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
306075 polygons
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/
336964 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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