This project was created using Blender and Unreal Engine 4.26, the preview images have post process edits.
Details: • The model is high poly • The scene does not includes the models of the lights and the tripod (they are third party models) • Everything mesh in the unreal scene is set to static mesh • The model has UV's for lightmaps and textures
Technical details: Studio Scene: • Objects: 56 • Verts: 684,314 • Edges: 1,352,821 • Faces: 668,184 • Tris: 1,328,420
Car Only • Objects: 39 • Verts: 1,347,155 • Edges: 2,676,684 • Faces: 1,329,438 • Tris: 2,643,820