Highly detailed Rigged 3D model of the Porsche Panamera Turbo S 2022 (interior included), meticulously crafted to maintain exact real-world proportions and clean mesh/material organization. Produced by Anatolian Studios, this model is designed to be instantly ready for your renders, animations, or visualization projects without requiring any redesign, scaling, or adjustments.
Key Features:
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Built to Real-World Scale: Modeled accurately in meters with exact physical proportions — no rescaling needed.
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Detailed Exterior & Interior: Fully detailed body, cabin, and trim, suitable for both close-up hero shots and animation.
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Clean, Organized Structure: Every body panel, wheel, light, and trim piece is a separate, logically named object, grouped under Chassis / Exterior / Glass / Interior / Lights / Wheels, with materials named to match their parts for a fast, professional workflow.
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Easy-to-Edit Materials: Clean Principled BSDF setup using solid-color materials, no advanced texturing or node knowledge required.
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Correct Glass Setup: Transparent and glass surfaces are properly configured and export-friendly across all included formats.
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Scene Ready: Centered at origin (0,0,0) with reset transforms and a single master parent, so the entire vehicle can be moved, rotated, or scaled as one unit.
Vehicle Rig (included):
The .blend file includes a production-ready vehicle rig, no add-ons needed.
One slider steers both front wheels and the steering wheel together; drive the car forward and all four wheels roll automatically at the correct rate. Also included: per-axle and per-wheel manual spin, independent suspension travel on all four corners, and body pitch/roll for braking dive and cornering lean. Bones are cleanly named (CTRL_Root, CTRL_Body, CTRL_Wheel_FL/FR/RL/RR) with pivots centered on each axle, and the model is skinned so the skeleton carries over to the FBX and glTF files.
Documented rig guide (pdf) is included in the files.
Included File Formats:
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.blend (Native Blender file — full rig with automatic steering and wheel roll, materials assigned, rendered in Cycles/Eevee)
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.fbx (Widely supported format, retains geometry and material data)
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.fbx (rigged) (Same model with bones and skinning included)
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.obj & .mtl (Universal 3D format)
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.gltf / .glb (Optimized format for real-time engines, web viewing, and AR/VR)
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.glb (rigged) (Same model with bones and skinning included)
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.usdz / .usdc (Universal Scene Description — AR Quick Look, iOS, and USD pipelines)
Technical Specifications:
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Polygons: 1865000
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Vertices: 950000
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Geometry: Tris
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Textures: Included where applicable — mostly solid-color materials with image textures on select parts (logos, badges, decals, etc.), provided in a neatly organized .zip archive.
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Materials: Yes
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UV Mapped: Mixed
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Rigged: Yes (.blend, .fbx, .glb)
Please Note:
- The rigged and un-rigged versions are supplied as separate files. The standard .fbx / .glb / .obj / .usdz files contain no skeleton and keep the full group hierarchy intact; the files marked rigged contain the bones and skinning.
- The rig's automatic steering and wheel roll are expression-driven and run in Blender. In FBX and glTF the bones, skinning and wheel pivots are fully present and can be posed or animated, but that automation does not transfer — a limitation of the interchange formats, not of the model.
Disclaimer: This is an unofficial, fan-made model created for visualization purposes and is not affiliated with or endorsed by the manufacturer. All brand names, logos, and trademarks are property of their respective owners.