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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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High-Quality Game-Ready 3D Tire Asset (Subdivision Ready)
Professional, highly optimized 3D tire mesh designed for real-time game engines, vehicle customization setups, and modular automotive packs. Built with clean quad topology, low polygon budget, and subdivision-ready geometry.
Key FeaturesQuad Mesh & Subdivision Ready: Built entirely with 100% quad topology, making it lightweight for games while allowing smooth subdivision for high-detail renders.
Shape Keys / Blend Keys Included: Native file includes built-in shape keys (blend keys) for easy mesh deformation and adjustment.
Texture Variations: Includes 3 Base Color (Albedo) Maps and 3 Normal Maps for different tread and surface styles.
Ultra-Optimized Performance: ~1,000 polygons count ensures maximum rendering performance and low memory overhead.
Clean UV Unwrapping: Fully unwrapped non-overlapping UV layout ready for customization.
Important NotePlease Note: This package contains ONLY 1 tire mesh. The wheel/rim is NOT included in this pack. Designed to easily snap onto standard modular rim models.
Technical SpecificationsMesh Count: 1 Tire Mesh
Polycount: ~1,000 Polygons (1k Quads)
Topology: 100% Quad Geometry (Subdivision Friendly)
Shape Keys: Included (Blend Keys)
Textures: 3 Base Color Maps, 3 Normal Maps
UV Mapping: Yes (Clean & Unwrapped)
Included File FormatsAll files and textures are neatly organized into categorized folders inside a single .zip archive:
.BLEND (Native format with active Shape Keys)
.FBX (Universal / Game Engine format)
.OBJ (Includes .mtl)
.STL
Textures Folder (3x Base Maps, 3x Normal Maps)
Support & CustomizationIf you have any questions, feedback, or custom asset requests, feel free to reach out via email or social media.
Contact Email: ceyhundinler1@gmail.com