DESCRIPTION

Polygon saving but accurate 3d model created according to real reference. Native format is Cinema 4d R20/R21, model CAN use Hypernurbs subdivision. Vray version included. Other formats are exported in one resolution. Exported formats 3ds, max, fbx and obj are prepared well to work correctly with every standard modeling software such as Maya, Lightwave etc... Using FBX file for import is strongly recommended, because it preserves basic material properties, objects hierarchy, uvw coordinates and quad geometry. 3ds format preserves basic material properties, hierarchy and uvw coordinates, but all geometry is triangular. Max format includes hierarchy, quad geometry and standard materials. OBJ format preserves only quad geometry and uvw coordinates. Each format of model (except for OBJ) has hierarchy of parents and children objects ready to animate manually or using any car animation plugin. All mesh parts separated by material are jointed under one empty (no polygons) object used as their pivot. All materials, textures and objects are sorted well to make Your own materials for special render engines. ONLY native c4d version has some special following features. It is animated using Xpresso (no keyframes), Model in c4d format includes exterior and interior lighting, automatic reverse and brake lights. Textures are included with all files, main texture's size is 2048x2048 pixels split onto these channels - xxx_tex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg (luminance color). C4D version comes with standard materials. Previews were rendered using Cinema 4d R21 Studio, Physical renderer. Model scale unit is millimeters. Environment scene where the car is placed is not included! This model was created, saved and exported from Cinema 4d R20/R21. Compatibility level with other versions may be restricted due to changes in versions of software.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.

Mercedes-Benz E-Class Avantgarde 2014 3D model

Editorial License (no AI)
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
C4D2 files
Size: 28 MB
Default -- | R21
V-Ray -- | R2
Exchange formats
OBJ
OBJ<br />Version: --<br />File Size: 13.1 MB
FBX
Autodesk FBX<br />Version: 6.1 201<br />File Size: 20.9 MB
MAX
Autodesk 3ds Max<br />Version: 2010 - Renderer: Default (Scanline) -<br />File Size: 12.4 MB
DAE
Collada<br />Version: 1.<br />File Size: 11.2 MB
3DS
3D Studio<br />Version: --<br />File Size: 10.2 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
78740 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 99846 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat