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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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PRODUCT INFORMATION Software : 3ds Max 2021
USAGE:
This model is suitable for games and high-quality and photo realistic rendering .
GENERAL:-Model is centered to 0.0.0 scene coordinates
Ready to RENDER
-This model is subdivable
All objects, textures and materials logically named
Model is built to real-world scale
Units used: cm-uses 2 texture sets:body.(2048* 2048) ,tires(1024*1024) -Textures include: pbr metallic roughness(basecolor,metallic,roughness,normal,height,ao) . pbr specular glossiness(diffuse,glossiness,specular,hieght,normal,ao) unreal engine 4 packed(basecolor,normal,OcclusionRoughnessMetallic) . unity universal render pipline(metallic standard)(AlbedoTransparency,MetallicSmoothness,normal,ao)
-polygons 7010.verts 7088
-model characteristics: . quad based topology .uv unwrapped (non overlaping)
-file formats: (max,obj,fbx,stl,3ds)
thankx for viewing like ,comment.