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Highly detailed model
Fully rigged with drivers
some meshes subdivision ready
Made in Blender 3.5
Preview images rendered in Cycles
.blend file type
First car rig
Polygons: 3767952
Vertices 1471667
This rig was made originally to be compatible with Unreal engine's Chaos Vehicle Plugin, which is why the rotation order is different in comparison to most rigs. Due to it's high poly count, it has proved to be unoptimal to be used in game engines, UNLESS geomatry denisty reduction is applied to the model (Decimate modifier for blender users).
The materials for this product make use of a mix of textures and blender's material colours. Vertex colours were used to display weathering. Material colours should remain the same when exporting the model to different software, but any normal maps will need to be baked to textures. Some textures may need to be reassigned.
Thank you
REVIEWS & COMMENTS
accuracy, and usability.
