This is a design for a low-poly, pixelated classic Fiat 500. I love this car's design so I 3D made it in Blender with pixelated textures done in illustrator, and added a simple iddle animation. This project is game-ready, low-poly, unwrapped an textured. If you need more maps for alternate colors drop me a message. This file is Blender native, but added 3dsmax and maya formats exported directly from Blender. I also added maps for diffuse, bump and uvs, in 512px .png format, exported directly from Illustrator template.