Tomb_1................................ 8991 polygon. ...............................................4508 vertices.
uv map: Tomb_1_Base_Color Tomb_1_Glossiness Tomb_1_Mixed_AO Tomb_1_Normal_OpenGL Tomb_1_Specular
4096 * 4096 texture.
obj,fbx,blend format model.
...................................................................................................
candle_1................................ 974 polygon. ...............................................536 vertices. candle_2 ............................... 678 polygon. ...............................................382 vertices. candle_3................................ 6994 polygon. ...............................................539 vertices. candle_4................................ 872 polygon. ...............................................488 vertices. candle_5................................ 867 polygon. ...............................................510 vertices.
2048 * 2048 texture.
obj,fbx,blend format model. uv map:
_albedo _normal _specular _occlusion _gloss _Emissive
game ready