DESCRIPTION
Realistic Peeling Paint – Procedural Blender Texture Shader

The Procedural Peeling Paint Shader is a high-quality, performance-optimized material crafted to realistically simulate aged, weathered, and deteriorating painted surfaces. Ideal for use in 3D environments requiring authenticity, such as abandoned buildings, rusted metal machinery, corroded pipelines, decaying vehicles, and industrial props.

This shader is 100% procedural and requires no external textures, making it extremely versatile and customizable. Artists can control peeling intensity, rust formation, dirt accumulation, and surface roughness using intuitive node-based parameters inside Blender’s Cycles Renderer.

Key Features
  • Fully Procedural: No external image textures needed – infinite scalability without loss of detail.
  • Customizable: Easily adjust peeling, rusting, and surface aging effects with user-friendly parameters.
  • Physically Based Rendering (PBR): Accurate lighting and shading for both real-time and high-quality renders.
  • Optimized for Performance: Works seamlessly in both large-scale environments and close-up shots.
  • Wide Application: Perfect for game environments, cinematic scenes, architectural visualization, and 3D printing previews.
Technical Details
  • Vertices: 24,527
  • Polygons: 24,532
  • Formats Included: .blend (with node groups), .fbx, .obj, .stl
  • Renderer: Cycles (Blender 3.5.1)
  • UV Mapping: Not required (procedural)
  • Textures: None (procedural only)
Why This Shader is Essential
  • Eliminate baking and UV unwrapping workflow.
  • Save storage space – no large image textures.
  • Fully adaptable for both metallic and non-metallic surfaces.
  • Endless variation for different scenes without creating multiple texture maps.
Included Files
  • .blend – Procedural shader with editable node groups for Blender
  • .fbx / .obj – For external software and game engine integration
  • .stl – 3D print visualization support
Use Cases
  • Abandoned industrial environments
  • Rusted and corroded metallic structures
  • Peeling paint on old vehicles and machinery
  • Weathered building facades

Bring realistic aging and weathering effects to your 3D scenes with this Procedural Peeling Paint Shader. Whether you are designing post-apocalyptic environments, industrial props, or abandoned architecture, this shader will save you time while delivering high-quality, realistic results.

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Realistic Peeling Paint - Procedural Blender Texture Shader 3D model

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File formats
STL
Stereolithography | 2 files<br />File Size: 31.9 MB
OBJ
OBJ | 3 files<br />File Size: 32 MB
BLEND
Blender | 3 files<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />File Size: 31.6 MB
FBX
Autodesk FBX | 2 files<br />File Size: 30.5 MB
PNG
PNG<br />File Size: 29.5 MB
OTHER
Other<br />File Size: 1.04 MB
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3D Features
Animated
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Rigged
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Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Geometry
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24577 polygons
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/ 24582 vertices
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