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Detailed 3D model of an imaginary ancient temple interior. Suitable for high resolution close-ups. Real world scale. Cameras are placed at eye level (~1.65m / ~5'5''). Scale figurines (visible in some renders) are 1.80m/5'11'' in height.
The model is fully textured with Hdri system. Hdri files are included.
In plan the model is structured in a long longitudinal axis with several transverse axis, making the side chapels . The model is organized by layers, each with a separate layer where all objects are sorted. All objects have names and are organized according to type of object: Walls, Columns, Entablature, Corbels, Pilasters, Floor, etc...
The model uses PBR materials. Textures include diffuse, normals, roughness, gloss, displacement and bump maps, in PNG format and JPEG format. Meshes are Subdividable. Modelled in Blender, rendered in Cycles. No extra addons were used.
Ancient Temple on Artstation:
- https://www.artstation.com/artwork/OvLOQ8
- https://www.artstation.com/artwork/K3nkXW
- https://www.artstation.com/artwork/2BAbDJ
- https://www.artstation.com/artwork/4NAewl
REVIEWS & COMMENTS
accuracy, and usability.
