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Modern Chrome Kitchen Faucet Pull Out Spray Tap
A premium, production-ready contemporary kitchen faucet asset featuring a mirror-polished chrome finish, an ergonomic single-lever design, and an integrated pull-out spray wand. Meticulously engineered for high-end architectural visualization and real-time modern culinary environments, this clean polygonal mesh balances runtime efficiency with flawless reflection mapping across complex, smoothly transitioning industrial surfaces.
Technical Specifications & Overview
Below is a comprehensive breakdown of the asset's structural, technical, and validation metrics verified for pipeline safety.
- Geometry Type: Quad-dominant (Quads: ~85% / Tris: ~15%)
- Polygon Count: 2,410 (Unsubdivided base mesh)
- Vertex Count: 2,860 (Verified matching vertices)
- Triangles Count: 5,245 (Optimized for GPU rendering)
- Real-World Scale: Metric (cm)
- Origin Point: Base, [0,0,0] world space coordinates
- UV Mapping: Fully Unwrapped
- Overlapping UVs: No (Optimized texture space density)
- LOD Variants: No
- Rigged & Animated: No
Material & PBR Workflow
The material system relies on a standardized PBR workflow.
- Material Workflow: Metalness-Roughness
- Shader Compatibility: Standard PBR / V-Ray / Corona / Arnold / Octane / Redshift
- Texture Resolution: N/A (Procedural / Built-in Shader Parameters)
- Color Space Standards: sRGB / Linear (Raw)
- Texel Density: Optimized for maximum surface clarity
Included Texture Maps (Per Material Set)This asset uses core procedural PBR shader properties (Chrome finish). No external image texture maps are required or included.
Software & Format Compatibility
Native Creation Environment
- Primary DCC Application: Maya 2018
- Native Extension: .mb
- Scene Setup: Clean base geometry only, no materials, no render engine setup.
Included Export Formats
- .fbx — High-compatibility export with embedded hierarchy, materials, and pivots intact.
- .obj — Universal geometry export with clean material group naming (.mtl included).
- .gltf / .glb — Lightweight web and real-time interactive format.
- .stl — Standard tessellation language for CAD, Stereolithography, and structural reference.
- .ply — Polygon file format for high-compatibility cross-platform polygonal mesh processing.
Need assistance or custom changes?We stand behind our assets. If you encounter compatibility issues, import bottlenecks, or require a specialized format adjustment:
- Support Response Time: Under 24 hours.
- Custom Modifications: Retopology, custom LOD generation, alternative texture maps, or scene file adjustments are available upon request. Contact us via CGTrader messaging.
REVIEWS & COMMENTS
accuracy, and usability.
