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I handcrafted this urban viaduct scene using Cinema 4D 2023 and added fog and lighting using Arnold.It also exported an FBX file and a Maya file.Please note that this project does not include materials, lighting, or fog. These features are only available in Cinema 4D (Arnold version). In Maya, you'll need to create your own lighting and texture maps. I have saved the camera and lighting in FBX.I've roughly composed the shot for this scene. The rendered image resolution is 3840*2000. Rendering a single white model of the building takes 1.5-4 minutes. I used multiple cameras for this project, so you can incorporate multiple angles of this scene into your own projects.Regarding the fog effect in C4D engineering: you only set Arnold Shader Network Material [fog] ,Set the distance node to 0 that close it The luminous intensity of streetlights is also determined in this way.
if you have c4d ,not for arnold,you use octane/ redshift/defalult. You just need to delete the Arnold tag and replace it with your renderer's tag, such as the light/camera/fog node. You're just using a different method; the principle is the same in Cinema 4D.
If you want to open it in other 3D software, such as Maya, Max, or Blender, you'll need to manually add scene, lighting, textures, materials, and environment parameters. I've exported the model as an FBX file; you can also import other compatible 3D formats from Cinema 4D into your software.
I hope you enjoy using it and that it brings you great wealth. You can also check out other projects on my homepage. If you have any questions, please send me a private message, and I will reply to you shortly.
REVIEWS & COMMENTS
accuracy, and usability.
