Bighorn Ram Skull PBR

Bighorn Ram Skull PBR Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Photorealistic bighorn ram skull 3D model.

MODEL

  • Model dimensions: LWH 50,6 x 32,7 x 19,1 cm (19.9 x 12.9 x 7.5 in).
  • Objects count - single polygonal object, no groups.
  • Model is not made for subdivision, although it can be subdivided if needed.
  • Model is made mostly of quads and few triangles. No n-gons were used.
  • Polycount:
  • Polys - 10 227
  • Tris - 20 048
  • Verts - 10 022

MATERIALS

  • Materials are prepared for Corona and Mamroset Toolbag renderers.
  • Scanline and FBX has only basic materials and will NOT render the same as in preview images.
  • OBJ file has no materials, but has UVW coordinates intact.

TEXTURES

  • PBR compliant - YES
  • Format - PNG
  • Count - 8
  • Map types - Base colour, Roughness, Normal, AO, Height, Cavity, Thickness, SSS.
  • Bit depth - 16 bits for Height, 8 bits for the rest
  • Resolution - 4096 x 4096 px
  • Textures are collected into one archive and are delivered in separate file.

SCENE

  • Model is scaled to accurate real world dimensions.
  • Objects, materials and textures has meaningful and matching names.
  • Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
  • All texture paths are set to relative.

FILE FORMATS

  • 3ds Max - Corona
  • 3ds Max - Scanline
  • FBX
  • OBJ
  • TBSCENE (Marmoset Toolbag 4)
  • GLTF
  • USDZ

GENERAL

  • Modeled in 3ds max.
  • Preview images are rendered with Corona renderer (white background) and Marmoset Toolbag (darker background and Marmoset logo).
  • Images are straight from rendering app. No post processing were applied.
  • Please note that all previews are rendered with displacement (height map). If your app does not support displacement, the model may look less detailed.
  • Render scene is included with Marmoset Toolbag format.

***

Please contact me if you have questions or need assistance with the models.

LemonadeCG
LemonadeCG 2021-08-15 12:35:05 UTC
Model update (2021 08 15): complete remake of the model. New topology, improved bake, new PBR textures.
Item rating
2 0
S
serrum 2017-12-24 11:19:10 UTC
Recommended
Pretty good file, and sympathic author !
Bighorn Ram Skull PBR
$29.00
 
Royalty Free No Ai License 
Bighorn Ram Skull PBR
$29.00
 
Royalty Free No Ai License 
Response 100% in 0.3h
3D Modeling
3D Print Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders
3D Scanning
PBR modeling
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3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max) (2 files)4.97 MBVersion: 2016Renderer: Corona 7Version: 2016Renderer: Default (Scanline)
Exchange
  • USDZ (.usdz)3.97 MB
  • Textures PNG69.2 MB
  • Marmoset Toolbag 4 (.tbscene, .tbmat)22.9 MB
  • OBJ (.obj, .mtl)2.18 MB
  • Autodesk FBX 2016 (.fbx)649 KB
  • glTF (.gltf, .glb)9.69 MB

3D Model details

  • Publish date2017-02-15
  • Model ID#694523
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Subdivision ready
  • Polygons 10,227
  • Vertices 10,022
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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