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- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Sea Shells Set 2:
It contains low poly and high-poly meshes (UV and textures included).
4K **PBR **pipeline for textures, Game Ready models.
Pack contain fully setup **Blender **scene.
Both, Hi and Low poly meshes has same uv's included, for easy using with nanit tehnology.
Meshes1:
SM_Lambis_Truncata_LOW.fbx (poly: 8419; vert: 8421);
SM_Lambis_Truncata_HI.obj (poly: 862102; vert: 431053);
Textures:
Sea_Shell_S2_1_Textures.zip
Meshes2:
SM_Shell_S2_1_LOW.fbx (poly: 10789; vert: 10789);
SM_Shell_S2_1_HI.obj (poly: 1104790; vert: 552397);
Textures:
Sea_Shell_S2_2_Textures.zip
Meshes3:
SM_Pterinotus_Miyokoae_LOW (poly: 48783; vert: 48760);
SM_Pterinotus_Miyokoae_LOW_LOD1.fbx (poly: 24380; vert: 12160);
SM_Pterinotus_Miyokoae_LOW_LOD2.fbx (poly: 12190; vert: 6095);
SM_Pterinotus_Miyokoae_HI (poly: 4994200; vert: 2497100);
Textures:
Sea_Shell_S2_3_Textures.zip
Meshes4:
SM_Chicoreus_Aculetus_LOW.fbx (poly: 27898; vert: 27900);
SM_Chicoreus_Aculetus_LOW_LOD1.fbx (poly: 13948; vert: 6976);
SM_Chicoreus_Aculetus_LOW_LOD2.fbx (poly: 6974; vert: 3489);
SM_Chicoreus_Aculetus_HI.obj (poly: 1785472; vert: 1785474);
Textures:
Sea_Shell_S2_4_Textures.zip
Meshes5:
SM_Pterinotus_Miyokoae_LOW (poly: 14220; vert: 14222);
SM_Pterinotus_Miyokoae_HI (poly: 1456124; vert: 728064);
Textures:
Sea_Shell_S2_5_Textures.zip
Meshes6:
SM_Sea_Shell_6_LOW.fbx (poly: 7572; vert: 7574);
SM_Sea_Shell_6_HI.obj (poly: 775368; vert: 387686);
Textures:
Sea_Shell_S2_6_Textures.zip