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- Lights
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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High Detailed Photorealistic Rhesus Monkey – Rigged and Animated version- completely UVmapped and textured.
This scene is Ready to render exactly as you see above with Arnold settings.This model has been modeled with a clean topology based on loops and quads.It is FULLY RIGGED.
The model is provided with 8k high resolution textures , displacement and normal maps.
Formats included
Maya 2026
rhesusMonkey_Rig_maya2026 .ma – default rigwalkRef.ma – walking animation – loop – 25 frames
FBX
rhesusMonkey_Rig.fbx (fully functional fbx exported from Maya)
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Measurement units: centimeters———————–Polycount:Total: 61786
main mesh: 42224
mouth and tongue: 18666
eyes, corneas : 896———————–
Xgen Notes:
Xgen (core) has been used for the grooming. If needed it can be easily translated to Xgen Interactive Spline just by a click.
RIG and ANIMATION NOTES: (RIG DEMO): (RIG DEMO)
The rig is completely flexible and has smart Ctrls, for good deformations.
Below are some features of the rig:
Right Click MenuMirror pose for selected CtrlSpace SwitchingIKFK ControllerAuto ClavicleGlobal ScaleStretch Arm/LegElbow/Knee PinBendy Arm/LegFootRoll with options IK+FK Spine with smart ControllerIndividual fingers crtlsSqueeze+Squash SpineIndividual clavicles crtlsJiggles to control deformationsColored Ctrls.And more..Varius jiggles around the body to help simulating skin
RIG DEMO
BlendShapes included:-eyes blink-aggressive-surprised
Animation included:
– walking animation – – loop – 25 frames
test1 test2