DESCRIPTION
Animated Kinkajou 3D Model with Fur

Introducing a fully rigged and animated Kinkajou 3D model more natural version for your game options, VR, and rendering projects. The Kinkajou is a high-quality 3D model designed to add more detail and realism to your projects. This fully detailed and textured 3D Kinkajou model is suitable for close-up renders. The final images are rendered with Arnold.

Hair and fur

The native Hair and fur 3ds Max modifier were used to create the hair.

Textures formats and resolution

The model is provided with high-resolution texture (color maps are .PNG)

  • Kinkajou_Diffuse_Color (8192x8192)
  • Kinkajou_Hair_Color (8192x8192)
  • Kinkajou_Mutant_Color (1024x1024)
  • Kinkajou_Eyes_Color (2048x2048)
  • Kinkajou_Normal (8192x8192)
  • Kinkajou_Bump (8192x8192)
  • Kinkajou_Displacment (2048x2048)
  • Kinkajou_Gloss (8192x8192)
  • Kinkajou_Reflection_Mask (8192x8192)
  • Kinkajou_Specular (8192x8192)
  • Knikajou_Body_Hair_Alpha (4096x4096)
  • Knikajou_Body_Hair_Alpha-01 (4096x4096)
  • Knikajou_Body_Hair_Root_Density (8192x8192)
  • Knikajou_Body_Hair_Root_Tickness (8192x8192)
Rigging and Animation

Rigging was done with the CAT object. The kinkajou is fully rigged (with FK and IK) and ready for any animations.

You can use Cat Motion animation layers for a walk animation. To create some custom animation you can use Abs (absolute) layers.

CATMotion Layer

  • -Walk 35f
  • +L Walk 35f Adjustments
  • Abs T-pose
  • Abs Face Test Animation
  • +L Ears Moving
  • +L Ears Moving 2
  • +L Eyes Closed
  • +L Eyes Blink
  • Abs Sitting Pose 01
  • Abs Sitting Pose 02
  • Abs Dream Animation
  • Abs Thinking Animation

L: Local Layer - This layer can reflect over other layers using a local coordinate system.

W: World Layer - This layer can reflect over other layers using a global coordinate system.

Abs: Absolute Layer - This layer covers everything above and has its own unique coordinate system. The Absolute Layer can contain either a single pose or various animations.

.DAE and .FBX files also contain rigging and skin weight information.

Suitable for realistic HD animations, games, VR options, films, and video productions! It's a simple setup.

Potos flavusKinkajou

The kinkajou boasts many local names, including mico de noche and martucha.

Location S. Mexico to South America

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Realistic Kinkajou Animated Fur 3D model

$399.00
Royalty Free License (no AI)
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Native file format
MAX
Size: 611 MB
Renderer: Arnold | 5.6.2.0 | 2022
Exchange formats
OBJ
OBJ<br />File Size: 3.76 MB
FBX
Autodesk FBX<br />File Size: 16.7 MB
PNG
PNG | 2 files<br />File Size: 1.14 GB
DAE
Collada<br />File Size: 15 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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3D Features
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13228 polygons
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13243 vertices
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