DESCRIPTION

Package contains one labrador dog model which is saved in four formats. First one is standard FBX file, second OBJ, third Unitypackage and fourth is a blender file.

Note that this model does not have any rig or animations so if you want it to run, walk etc. you need to edit it by yourself.

Textures folder contains color, normal, roughness and occlusion so you can easly set up your material. Texture size is 4096x4096. Feel free to scale these down.

REVIEWS & COMMENTS

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ca
camargo91Buyer of this model
This user has purchased this specific model
Great Model!!!
am
ameal97Buyer of this model
This user has purchased this specific model
Thanks very much
si
simply4estBuyer of this model
This user has purchased this specific model
Nice dog, looks just like ours!
de
denismnBuyer of this model
This user has purchased this specific model
Excellent!
er
ericviking4242Buyer of this model
This user has purchased this specific model
Great model Sir, works well in my gameproject.
er
ericviking4242Buyer of this model
This user has purchased this specific model
Nice model works well in my game
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Labrador retriever Low-poly 3D model

$4.00
Royalty Free License
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File formats
OBJ
OBJ<br />File Size: 450 KB
FBX
Autodesk FBX<br />File Size: 215 KB
BLEND
Blender<br />File Size: 970 KB
UNITYPACKAGE
Unity 3D<br />File Size: 43.1 MB
GLTF
glTF<br />File Size: 48.1 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
6323 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
4055 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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