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Giraffe Fur Drink Water Animated Rigged For Maya is a three-dimensional model of African giraffe (Giraffa camelopardalis) that is the tallest living terrestrial mammal.
The giraffe native to Africa is the tallest terrestrial animal, adapted for life in savannah ecosystems. Its neck can reach great heights to browse leaves, especially from acacia trees.
For African animals 3D visualization, CGI production, educational simulations, wildlife documentaries, video game environments, animation projects, and digital rendering workflows.
This animation is designed for natural movement and behavioral variety. It is suitable for use in cinematic scenes, games, and simulations.
Animations included:
Drink Water (non-looped, in-place)Complex drinking action with front leg spreading, deep neck bending toward the water, subtle head motion during drinking, and return to idle pose. Duration: up to 8 sec.Technical details:
FPS: 30
Rigged model
In-place and root motion variations included
Realistic timing and secondary motion
Suitable for real-time and cinematic use
Giraffe Fur Drink Water Animated Rigged For Maya is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders. Renders have no postprocessing!
Giraffe Fur Drink Water Animated Rigged For Maya has a Fur modifier, hair customizable (hair count, hair segments, hair color, root size, tip size, etc).
Giraffe Fur Drink Water Animated Rigged For Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.
Hope you like it!
Features:
- High quality polygonal model, has real dimensions. Easy to merge into your scene.
- Units: cm
- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)
- All the objects come with complete UVsAll textures and materials are included and mapped. (All colors can be easily modified.)
- All objects are logically named and grouped for ease of objects selection and scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
- No special plugin needed to open scene.
- PBR Materials
Textures Formats:
- 5 png (2048x2048)
- 10 png (4096x4096)
(c) 3d_molier International
REVIEWS & COMMENTS
accuracy, and usability.
