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Roller Beetle Falling on Back Fur Animated Rigged For Maya is a three-dimensional model of dung beetle that can shape and roll a ball of dung across the ground.
The dung beetle roller is a small beetle that rolls dung into balls for survival. It carefully moves the ball using its back legs.
For 3D visualization, CGI, 3D animation, educational simulations, wildlife documentaries, and environmental awareness advertising projects.
Description:This animation set includes 3 animations designed for a stylized roller beetle character, focusing on ball interaction, locomotion, and loss of balance behavior. The pack is suitable for use in cinematic scenes, games, and simulations.
Animations included:
Falling on Back (non-looped, in-place) Expressive loss-of-balance animation where the beetle flips onto its back, struggles intensely with leg motion, then gradually settles. Duration: up to 12 sec.
Technical details:
FPS: 30 Rigged model In-place and root motion variations included where applicable Realistic timing and secondary motion Suitable for real-time and cinematic use
Roller Beetle Falling on Back Fur Animated Rigged For Maya is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!
Roller Beetle Falling on Back Fur Animated Rigged For Maya has a 3dsmax Fur modifier, hair customizable (hair count, hair segments, hair color, root size, tip size, etc).
Roller Beetle Falling on Back Fur Animated Rigged For Maya is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.
Hope you like it!
Features:
- High quality polygonal model, has real dimensions. Easy to merge into your scene.
- Units: cm
- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)
- All the objects come with complete UVsAll textures and materials are included and mapped. (All colors can be easily modified.)
- All objects are logically named and grouped for ease of objects selection and scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
- No special plugin needed to open scene.
- PBR Materials
Textures Formats:
- 2 png (2048x2048)
- 10 png (4096x4096)
(c) 3d_molier International
REVIEWS & COMMENTS
accuracy, and usability.
