DESCRIPTION

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Giant Blue Crab Monster Animated Rigged is a high-end 3D creature model designed for next-gen game development and cinematic production. This predator features a menacing, deep-blue mottled exoskeleton with organic orange spotting, meticulously textured to represent a battle-hardened marine beast. Combining the anatomy of a massive decapod with aggressive, monstrous proportions, this asset is perfect for underwater boss encounters, sci-fi alien ecosystems, or horror-themed coastal environments.

️ Animation & Rigging Details️

The model is built on a professional-grade skeletal rig, ensuring fluid and realistic movement for complex multi-legged locomotion.

️ Key Features️

  • Production-Ready: Balanced polycount and optimized UV islands ensure the model runs smoothly in real-time engines.
  • Versatile Aesthetic: Blends Hyper-Realistic Marine Life with Alien Horror, making it suitable for a wide range of genres from survival simulators to fantasy RPGs.
  • Detailed Surfaces: The 4K texture set captures everything from the sharp, calcified spikes on the carapace to the weathered, abrasive texture of the primary claws.

No Plugins Required: Standard skeletal rig and PBR materials work out-of-the-box in all major 3D software and game engines.

Dimensions: Scaled to realistic Giant Monster proportions for imposing presence in game scenes.

Technical details

  • Formats: Unity, Unreal, FBX + PBR textures
  • Polycount: ~16K for LOD0, 4K for LOD2
  • Materials: 1 material
  • Textures: 4K
  • Rig and Animations: Fully Rigged, Animations Included
  • Collisions: No

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Stylized Crab 3D Model Low-poly 3D model

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Native file format
UNITYPACKAGE
Size: 36.4 MB
6000.2.14F
Exchange formats
FBX
Autodesk FBX<br />File Size: 34.8 MB
PNG
PNG | 2 files<br />File Size: 172 MB
UASSET
UnrealEngine | 2 files<br />Version: 5.1.1<br />File Size: 177 MB
PT
PyTorch<br />File Size: 137 MB
JSON
JSON<br />File Size: 137 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
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16000 polygons
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/ 9161 vertices
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Unwrapped UVs
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