DESCRIPTION

Rigged tentacle mesh, UV unwrapped and ready for texturing and animating. Very easy to use, and optimized topology improves performance in game engines and animations.

Armature contains 18 bones, labeled in ascending order and weight painted smoothly. Each bone contains four bendy-bone segments for smooth curves.

The mesh contains 5,150 vertices, and is subdivision-ready. Model has clean topology and a non-overlapping UV map.

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Rigged Tentacle Low-poly 3D model

Royalty Free License
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Native file format
BLEND
Size: 117 MB
Renderer: Cycles | 3.5
Exchange formats
OBJ
OBJ<br />File Size: 714 KB
FBX
Autodesk FBX<br />File Size: 499 KB
GLTF
glTF<br />File Size: 1.17 MB
DAE
Collada<br />File Size: 2.26 MB
ABC
Alembic<br />File Size: 873 KB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
5150 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 5150 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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